Saturday, June 19, 2010

Atomically Synchronized Communications

Atomically Synchronized Communications is a means by which data can be shared across vast distances of star systems. The systems that facilitate these communications circuits are housed in enormous facilities, and are only found on core worlds. The circuit between Homus and Capitol is still active, although as might be expected, much diminished in the amount of traffic that passes over it.

These circuits utilize what is sometimes called "spooky action at a distance". This action is the synchronization of two atom's spin state. No matter how far apart they are, both atoms share the same spin state. A single circuit features ten atoms, and is used in purely simplex mode. A single facility will house two circuits (one send, one receive).

Bandwidth on these systems is limited and only the most financially well off entities (Multi-system corporations and Governments) can afford to use them, but the pay off is significant.

Computers

Obviously the computer systems of 2532 are far in advance of their 21st century progenitors.

Computers of this time, are mostly made from a melding of electronics and bio matter. They come in three distinct types.

1. SmartSystems
2. Semi-autonomous
3. Autonomous

SmartSystems are single task oriented systems, that posses intelligent programming and are often used in robots to take dangerous or rote jobs from humans.

Semi-autonomous computers are broader in their application, and are deployed into situations when advanced computing is needed in conjunction with human judgment. Some systems of this class feature a direct interface with the human brain, allowing for a co-mingling of consciousness.

Autonomous systems are used in situations where advanced level intellect and human leaps of creativity are required. Autonomous computers are exceedingly expensive and therefore rare. Most Core Worlds and all of the colony ships have Autonomous computers managing (or assisting in the management of) operations.

Wednesday, June 9, 2010

Probing the Confederation

A year or so after the Shuvanaljis Revolt, the Hegemony began to probe and test Confederate military readiness with ever bigger incursions.

One of these was to lay the reputation of the Confederate forces (and more notably the Black Fleet) and set the stage for future conflicts for decades to come.

Hegemonic forces were led by Admiral Mutabi. Mutabi's forces consisted of an entire Task Force with a carrier at its core.

The Confederate defense was commanded by Admiral Francois Aloisande. Aloisande's forces were meager in comparison (two incomplete arms of a task force), but were well drilled and had been veterans of previous incursions.

Mutabi bum-rushed the boarder colony of Cascadia, using two complete arms and the carrier, while utilizing the smaller elements of the two other arms in neighboring systems. Hegemonic forces quickly overwhelmed Cascadia's native defenses, and fighting in neighboring systems continued.

The response from Confederate forces was swift and intense. Aloisande sent the bulk of his forces to the neighboring systems and quickly routed the smaller elements of Mutabi. When Mutabi responded with the remaining reserve elements of his two other arms, Aloisande was ready. In a hit-and-run style battle, the destroyers and heavy cruisers of the Hegemony were all heavily damaged and forced to surrender or run home.

Upon hearing of this route, Mutabi grew increasingly impatient and short tempered, and made plans to secure the neighboring systems for the Hegemony. But when Mutabi's carrier and heavy cruisers arrived, Aloisande was ready, with several Black Fleet elements that had been holding in reserve. The heavy cruisers were destroyed, with all hands aboard lost, and the Cruiser was damaged beyond repair,and Mutabi was forced to surrender. A courier was allowed to be dispatched back, and when the remainder of the Hegemonic forces were told of the defeat, quickly ran. No ground combat on Cascadia took place, and the retreat was quickly made.

In the battle, several Grey Fleet ships were destroyed, and none would surrender or retreat, keeping in the fight even after their hulls had been badly compromised.

Black fleet forces were almost all destroyed. Mutabi had targeted them early, believing them to be the key to breaking Confederate morale. But the Black Forces (consisting of the Heavy Cruiser Constantinople and three Destroyers) held firm and were instrumental in the crippling of the Hegemonic carrier Egypt.

The account of this battle spread throughout the Hegemony like a lightning bolt, and the reputation of the Black Fleet as a premier fighting force was secured. Even now, as Hegemonic forces vastly outnumber the Confederate, it is widely feared that the Black Fleet will make any fight, far bloodier than any adversary is willing to suffer.

Sunday, June 6, 2010

Naval Task Force

A force of Starships in both the Hegemony and the Republic is centered around the Task Force concept. A Task force is centered around a Ship of the Line (Carrier, Battleship, or collection of Assault Ships) and features four arms. Each Arm consists of a heavy cruiser, two or three light cruisers, and two destroyer groups. Destroyer groups consist of three Destroyers and six corvettes or gunships (or a mix of the two), as well as any fighters in their direct command.

The Hegemony currently operates nearly a dozen Task Forces.

The Confederation currently operates three Task Forces in the Grey and White Fleets, and the Black Fleet operates one.

Since the Task Force represents a massive amount of ships and firepower, they almost never assemble in a single location and instead operate spread out within a region.

From Task Forces, Task Groups are assembled and are constructed from just about any type and number of starship. Task Groups are created and disbanded upon demand.

VF-22/23 Space Supiorority OmniFighter

The Lian Confederation's smallest military starship is the VF-22/23 OmniFighter.

The OmniFighter is a multi-role, variable configuration single-seat fighter.

The VF-22/23 is capable of atmospheric operations, long distance missions (via a removable, unbalanced alter-space drive), interception, bombing missions, close air support, patrols, and a vast number more.

The fighter is powered by a single, portable class 1, fusion reactor. Thrust is via two, vectored plasma motors, and control and coordination is managed mostly by a semi-autonomous computer system, and the human pilot.

Two 9 gauge plasma rifles are hard mounted underneath the fuselage, and constitutes the minimal amount of weapons on the OmniFighter. Each wing supports two underside softpoints, and one wingtip softpoint. Each Softpoint supports a myriad of equipment, including (but not limited to) sensor pods, drones, missile pods and plasma cannons.

The VF-22/23 is capable of transiting from open space into the atmosphere unassisted but must mount two egress pods in order to transit from atmosphere to open space.

The VF-22 is used primarily in the Gray and White fleets.

The VF-23 is the Black Fleet's variant of the OmniFighter. Is supports more powerful plasma motors and a shield generator. It is typically painted black, but many squadrons operate with their ships painted in the line duty gray to disguise themselves.